![emperor rise of the middle kingdom housing blocks emperor rise of the middle kingdom housing blocks](https://i1.wp.com/www.matchstickeyes.com/wp-content/uploads/2017/03/Emperor-Rise-of-the-Middle-Kingdom.png)
This would lead to the rise of the Middle Kingdom, when during the chaos, the king of Southern Egypt, Mentuhotep II, would launch an attack on Northern Egypt, conquering it and reuniting Egypt once again. The fall of the Old Kingdom would come when nomarchs, like governors of their time, started to ignore the Pharaohs, and a large drought and famine would aid the breakdown of Egypt into independent states.Īfter the end of the Old Kingdom, the First Intermediate Period started, which was a time of civil war and chaos. The Old Kingdom would peak under Pharaohs Sneferu and Khufu, where they would build the pyramids around Giza and the Great Sphinx. The first pyramid would be built at this time, known as the Pyramid of Djoser, and they would also build the Great Pyramid at Giza, the largest pyramid in Egypt. Under Djoser, Egypt would be divided into nomes, which were equal to states. but it wouldn't truly have a strong and organized government until the Old Kingdom's first Pharaoh, Djoser. Before the Old Kingdom, there was the Early Dynastic Period, when Egypt would become one country under this period.
Emperor rise of the middle kingdom housing blocks series#
Ancient Egypt revolved largely around access to the Nile River which provided easy transportation for them, and with access to the open ocean their culture would spread far and wide, with evidence of them having contact with South America recently surfacing.Īncient Egypt was separated into a series of ages known as the Old Kingdom of the Early Bronze Age (2575-2150 BC), the Middle Kingdom of the Middle Bronze Age (1975-1640 BC), and the New Kingdom of the Late Bronze Age (1520-1075 BC). It was a time-period that followed prehistoric Egypt, and would revolve around Upper and Lower Egypt forming a single body under the first pharaoh, the head of both government and religion in Egypt. All Common Housing has a neutral desirability effect.Ancient Egypt describes a civilization that existed in Northeastern Africa from 3100-332 BC. The desirability range for all Elite Housing is 4 tiles. The number in the “ D2” column is the desirability effect 2 tiles from the house. The number n the “ D1” column represents the desirability effect that the house has on adjacent tiles.
![emperor rise of the middle kingdom housing blocks emperor rise of the middle kingdom housing blocks](https://www.matchstickeyes.com/wp-content/uploads/2017/03/Emperor-Rise-of-the-Middle-Kingdom.png)
The bottom row of figures is the “Crime Risk Base”.ĭisease Risk Increment: The “Disease Risk Increment” for the housing level.ĭesirability: This is different from the “Evolve” value in the table. The bottom row of figures is the “Damage Risk Increment”.Ĭrime Risk Increment/Base: The top row of figures is the “Crime Risk Increment” for the housing level. Risk of Fire/Damage: The top row of figures is the “Fire Risk Increment” for the housing level. Tax: The “Tax Rate Multiplier” for the housing level. All preceding goods and services for lower levels of housing are also required. Requirements: The additional goods or services required to evolve the level of housing.
![emperor rise of the middle kingdom housing blocks emperor rise of the middle kingdom housing blocks](https://emperor.heavengames.com/wp-content/uploads/sites/10/2021/04/housing_block4.gif)
The bottom row of figures is the desirability value at which the house will Devolve to the next lowest level.įood Type: The type of food ( Food Quality) required by the housing level. At least one tile of the house must reach this level of desirability before the house will Evolve. By VitruviusAIA E M P E R O R H O U S I N G C H A R T C O M M O N H O U S I N GĪncestral, Musician, Herbalist, Acrobat, Silkĭifficulty Levels: VH=Very Hard, H=Hard, N=Normal, E=Easy, VE=Very EasyĮvolve / Devolve: The top row of figures is the minimum desirability value required to Evolve the house.